Sep 14, 2006, 02:40 AM // 02:40 | #61 | |
Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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Quote:
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Sep 14, 2006, 02:53 AM // 02:53 | #62 |
Krytan Explorer
Join Date: Jun 2006
Location: TX
Guild: Fashion Police [chic]
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ay, i must say i like vamp>sundering.. just go to the 80 armor guys or sumtin in isles. Use wild blow, so everytime ull result in the same dmg from crit hit.. Then swap vamp and sundering weapons. You should b able to tell which is better for u.
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Sep 14, 2006, 04:32 AM // 04:32 | #63 | |
Lion's Arch Merchant
Join Date: Jun 2005
Guild: None
Profession: W/E
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Quote:
Sundering is still inferior to Vampiric. So many people have already done the math. If you still refuse to acknowledge it, there's just no point in going over it again. |
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Sep 14, 2006, 04:57 AM // 04:57 | #64 | |
Lion's Arch Merchant
Join Date: Oct 2005
Location: San Francisco
Profession: W/Mo
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Quote:
Sundering is popular because it doesn't give you the HP degen. Lazy people don't like to have to switch weapons, they want just one. In the same way, lots of people like Mending, because it heals you without you having to do anything. |
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Sep 14, 2006, 05:22 AM // 05:22 | #65 |
Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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(It's hard to keep a reply in one post and not mix anything up, forgive me if I do.)
Quaker: No, there aren't enough samples. You don't have anywhere near enough data to come to any conclusions about your "3 main points." In fact, I don't see how you came to those conclusions from your data at all. Your data shows that vampiric may be a bit stronger than sundering, that's about it. Anything else about sundering against different armor levels and spike ability you'll have to prove with separate tests specifically showing the increase due to sundering against different ALS and what effect sundering has on spikes. Spike: Since when does money prove effectiveness? Hand of Ruin: If you're under heavy degen, vampiric becomes better. If you've got 10 pips of health degen, you won't get an 11th pip by equipping a vamp weapon. So the good news is you're getting free life stealing. (The bad news is you're under 10+ pips of degen, so you're probably panicking and not worrying about attacking.) The -1 pip only comes into play if you're above -10 pips or you're trying to reverse it. Zealous and Furious are good on energy-heavy builds and adrenal spammers, respectively. It's hard to give them a specific damage number, but they have their places. moriz and Spike: Pray tell me, what is the best overall upgrade? (You win a teddy if you figure out that "best overall upgrade" has little significance when you have 4 weapon slots and an inventory window.) Thom: Tell that to the Koreans and Pally. However, their superior playing abilities make up for item deficiencies. Sereng: No, Khift doesn't explain it very well. First off, the ability to go through damage-nullifying skills is a really minor point, something I wouldn't bother to consider. As far as RoF is concerned, at 10 prot it'll prevent 58 damage and heal for another 58. 3 lifesteal going through the prevention will just get mopped up by the heal. Khift's point about different weapons has too many generalizations about weapon damage; the actual fact is that the 5 lifesteal on bows and hammers tears apart any bonus sundering can give. And what the hell is everyone's fascination with spikes and sundering? It rarely gives that oomph that's noticeable (a 10% chance to do 8 more damage in an Evis>Exe chain, whoopdedo. A monk assisting the spike by wanding would do more.) Finding the average bonus a sundering mod gives isn't impossible as he claims. Just take the average damage for a weapon, find the bonus that the average damage will get from sundering, toss in critical hits and their bonuses from sundering, and you've got a nice average bonus number. In fact, I already did it.
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People are stupid. |
Sep 14, 2006, 02:11 PM // 14:11 | #66 |
??ber t??k-n??sh'??n
Join Date: Jan 2006
Location: Canada
Profession: R/
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retract your claws, savio, before you cut yourself.
i'm trying to defend your point of view. anyways, the question of "the best overall upgrade" is not answerable, because as you said, you can have 4 weapon slots, and each are better in some situations. so where's my teddy? |
Sep 14, 2006, 02:28 PM // 14:28 | #67 |
Jungle Guide
Join Date: May 2005
Location: In front of my PC
Guild: Kai
Profession: E/Mo
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Please show me the post where I said that sundering did more damage than a vamp weapon. I will be VERY supprised when you find as it because I have NEVER said that. My inital post said I prefed an ele damage mod or even sundering to LOSEING hp. Not that sundering did more damage.
IMHO the best overall mod is an ele one and probley fire at that. Now if someone wants to go test that. I would be intrested in the results, but this would have to be done "in game" and not on the isle of the nameless as many mobs seem to take extra damage from fire which would NOT be reflected by testing on isle of the nameless But as I've said before my warrior has two different weapons. One fire based the other cold. No money does not prove effectiveness, but you said no one cares about loseing hp, which if they did'nt would mean lots more people would want vamp upgardes and therefore they would cost more which they don't. Just out of intrest what was the strengh attrebute of the warrior you used to make these tests ? if it was'nt 0 have you tried it with one that had 16? Oh one last thing you guys know you can get up 37% AP on an sword/axe/hammer |
Sep 14, 2006, 02:44 PM // 14:44 | #68 |
Academy Page
Join Date: Jun 2006
Location: in my guild hall afk
Guild: Ar Vin Pvp[AMp]
Profession: R/
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Reapeat after me
Sundering Upgrade Is not good |
Sep 14, 2006, 02:55 PM // 14:55 | #69 |
Krytan Explorer
Join Date: Jan 2006
Location: UMBC
Profession: Mo/N
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if anyone still thinks sundering is better then vampric, go to the Temple of B, wallk outside with a pvp sword, one has 20/20 and the other w/ 3/-1...without using any attacks and having 12 in sword, the vamp destorys the 100al target in about 37 sec, while the sundering takes 41...hmm........although the sundering does have an advantage v. casters, with a slightly quicker kill time, most intelligent casters in pvp are going to have more the 60armor, usually between 70-80 from armor bonus and offhands/shields, and in higher lvl areas of pve most monsters will have a greater armor level then a playable character, so there is no real justification for using sundering, vampric is far superior for damage as a battle wages on.
What if blinded?!?!?...switch weapons until condition ends, or is removed (you can do that ) and fyi if you are blinded...you wont even get the 20% sundering chance Stop being so hard headed, and just accept that vampric is overall better for damage dealing then sundering. Try it on trolls, use a sundering axe, then a vampric...the vampric will be much quicker, it wont cause the "spike" that a sundering will, but it is better in the long run, as 99% of the time, you will kill an enemy quicker using a vampric weapon. |
Sep 14, 2006, 02:55 PM // 14:55 | #70 | |
Desert Nomad
Join Date: Jun 2006
Guild: The Cult of Doom
Profession: P/
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Quote:
evolution can be seen if you breed animals. although, I like the fact that you say history is a theory-> very clever. the person who said "ppl who use sundering arent good at pvp"-> thats an overgeneralized comment that is totally rediculous- granted I use Furious on my war-> are you going to call me a noob for that? Im pretty sure its flame bait. Thats like saying "ppl who use water magic are noobs, they do no damage" ??? +I dont use sundering. Sundering is a gamble... sometimes you win the money, sometimes you get put on ice by a mob boss. Last edited by Horseman Of War; Sep 14, 2006 at 03:00 PM // 15:00.. |
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Sep 14, 2006, 02:58 PM // 14:58 | #71 |
Desert Nomad
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
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Vamp, especially for rangers with bows, is superior in every way to sundering. With bows and hammers you're looking at a guaranteed 5 extra damage every single hit as opposed to a one in five chance for sundering to kick in. I'm not exactly sure about how much extra damage you get per sundering hit that actually goes off but I do know that as far as the math goes a constant +5 to your damage versus an inconstant damage addition from sundering makes vamp the better choice.
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Sep 14, 2006, 03:01 PM // 15:01 | #72 |
Desert Nomad
Join Date: Jun 2006
Guild: The Cult of Doom
Profession: P/
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so a sundering scythe wouldnt be good?
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Sep 14, 2006, 03:12 PM // 15:12 | #73 |
Desert Nomad
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
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the only time I can see sundering being terribly worthwhile is if you "stack" with it. Example, you have a sundering bow and you use penetrating shot on top of it. Well you guarantee yourself at least the 20% AP and possibly 40%. But that's still only a one in five chance to get that extra punch though. For the sake of argument let's say that the sundering mod adds +10 to your damage when it triggers on an 80 AL target.
ok then from two series of fifteen shots one of the fifteen using a vampiric bow, the other fifteen using a sundering. (I use bows because it's what I know.) ok let us say that base damage for the bow every single shot will be 40. It always hits for 40, again not going to happen in game but it makes the math easier. Ok well the vampiric will hit for 45 damage on every single shot. that adds up to 675 total damage for the entire 15 shot series. Ok the sundering though will strike for fourty damage for 12 of those shots and 50 damage for three of those shots giving you a total of 630 damage for that fifteen shot series. You see you lose 45 potential points of damage on the sundering bow. The math is very simplified but the principle it is based on is sound |
Sep 14, 2006, 07:36 PM // 19:36 | #74 |
Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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moriz:
I was serious about the teddy; PM me sometime. Any rage at this thread is more at Spike than you (he still doesn't get it). Spike: Maximum AP is 60% (any attack with 20% AP or Primal Rage + Judge's Insight + Sundering). At that point sundering does more damage over time than vampiric. But you're not going to be using the 20% AP attacks all the time, and Primal Rage sucks. At 40% or less AP, vampiric outperforms sundering. As far as the market is concerned, 20 is bigger than 3 and 5. Along yours and the market's line of thinking, Fiery, Icy, Shocking, and Ebon upgrades are worth 500g or less, so they must be total crap. Just be glad the effective mods are cheap.
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People are stupid. |
Sep 14, 2006, 09:54 PM // 21:54 | #75 |
Jungle Guide
Join Date: May 2005
Location: In front of my PC
Guild: Kai
Profession: E/Mo
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Your the one who does'nt get it savio along with everyone else who seems to be incapeable of reading my posts. I NEVER SAID THAT SUNDERING DID MORE DAMAGE THAN A VAMP WEAPON. I said I prefed ele damage mod or even sundering to LOSEING HP all the time. How does that turn into sundering does more damage than vamp?
Maybe the build is built around doing lots of AP AS USUAL you assumed otherwise. How do YOU know what someone is going to be doing in game. Just because YOU would'nt do it does'nt mean someone else would'nt. I never said it WAS my line of thinking as I think the cheap ele mods are better than both vamp and sundering. But AS USUAL you missed the point. I was just useing it to show they obviously that a lot of people DO care about loseing heath as you said they did'nt. I was NOT useing skills when takeing into account the amount of AP you could get. If you want to start useing skills and mods then you better start testing poison vs bleeding vs vamp vs sundering |
Sep 14, 2006, 09:59 PM // 21:59 | #76 |
??ber t??k-n??sh'??n
Join Date: Jan 2006
Location: Canada
Profession: R/
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so what you're saying is: you just simply prefer to use a less effective, more expensive upgrade....
well, if it makes sense to you, then it's your character and gold. anyways, the extra AP additive. AP skill + inherent AP = AP skill + inherent AP. however, AP skill + inherent AP < AP skill + 3 unconditional damage. |
Sep 14, 2006, 10:02 PM // 22:02 | #77 | |
Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Quote:
When you use attack skills, each point of Strength gives you 1% armor penetration. So, how do you get 37% AP without using skills? moriz: I forgot that when I was doing the Primal Rage + sundering + JI comparison that I calculated it at 15 strength (it was in response to some person claiming a 16 weapon 15 strength build with PR was good). Dropping that to 9-10 strength results in vampiric winning. The additional critical hit factor of PR is the main reason why sundering becomes more effective.
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People are stupid. |
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Sep 14, 2006, 10:14 PM // 22:14 | #78 |
Jungle Guide
Join Date: May 2005
Location: In front of my PC
Guild: Kai
Profession: E/Mo
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Moriz since when is 500 more expensive than 55000 to 75000
Try READING my post next time. You might get it right one day. So savio the Strength AP does'nt count when your just doing normal attacks? IE with out useing any skills ? Ok I thought it did. |
Sep 14, 2006, 10:21 PM // 22:21 | #79 |
Furnace Stoker
Join Date: Jun 2005
Location: California
Guild: 15 over 50 [Rare]
Profession: W/Mo
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I like furious but think we'll see a 20% furious mod in the future?
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Sep 14, 2006, 11:11 PM // 23:11 | #80 | |
Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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Quote:
1. Conventional wisdom: Vampiric is "constant" damage, while Sundering is spike damage. - The data in my post show both types of damage as having wildly variable results. Also both types show occasional high-value hits that you could refer to as "spikes" (although I made no statements about spiking). So basically, neither type is "constant", and both types "spike". 2. Conventional wisdom: Vampiric is better than Sundering over time. - In my tests, the time - as in the number of hits x the hits per second - was essentially the same for both types. Neither one gave any indication of being better over time, they each took the same number of hits to kill the target. If it takes a longer time to show the difference than it does to kill the target, the difference is meaningless. 3. Conventional wisdom: Sundering is worse versus stronger armor. Using the calculations, that some people do, leads to the "conventional wisdom" that sundering is more effective against "softer" targets and the effectiveness of Sundering goes down as the armor level goes up. However, in direct contradiction of this, all the tests I've done, in addition to the ones I posted, show Sundering to be more effective against "harder" targets. I am willing to accept that more tests would be better, but, in all this discussion, I have yet to see anyone else post the results of their own tests. I have yet to see anyone explain why my test data does or does not support their case. Why are the values I get all over the map instead of "constant" for Vampiric and "spikey" for Sunder? (Could it be that the chance/probabilty factors are not taken into account in the "formulas" and, therefore, the formulas are inaccurate?) Why doesn't Vampiric show up as clearly superior to Sundering, if it so truly is? And, as I keep saying - try it yourself! And let me state this again, since so many people seem to ignore it: I'm not saying Sundering is better than Vampiric. I'm saying that each damage/effect type - Sundering, Vampiric, Elemental, Furious, Zealous, whatever - is more useful in some instances than others. They each have their time & place. And particularly, I'm saying that Sundering is not "trash" when compared to Vamp. By the way, I'm not trying to convince any of the pro-vamp die-hards about this. They seem to have an almost religious zeal for this subject, and I think if the programmers for ANet said differently, they'd argue with them too. No, I'm trying to convince the other people, like the original starter of this topic, not to rely on the "conventional wisdom". Try it yourself - make you're own decisions - next time someone suggests you are a noob for using Sundering, just smile and laugh inwardly Last edited by Quaker; Sep 14, 2006 at 11:17 PM // 23:17.. |
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